MIT License Copyright (c) 2026 Stefan Cosma Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. =============================================================================== Third-party notices =============================================================================== The grant above covers the code, the drawings and the writing in this repository. Some of what it ships, and some of what a build of it emits, is other people's work and stays under their own terms. ------------------------------------------------------------------------------- CSS Game Boy -- the console's face ------------------------------------------------------------------------------- The handheld on the page -- its shell, its buttons, its two wheels and the moulding grain over the plastic -- is a port of CSS Game Boy by Martin Gauer , redrawn in that project's own 660 x 1080 coordinate system. MIT License Copyright (c) 2022 Martin Gauer Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ------------------------------------------------------------------------------- Early GameBoy -- the screen's typeface, modified ------------------------------------------------------------------------------- The face on the green screen is a MODIFIED copy of Early GameBoy by Jimmy Campbell , used under the Creative Commons Attribution-ShareAlike 3.0 Unported licence and remaining under it. The modification, which that licence permits and requires be recorded: five glyphs the original lacks -- "/", "&", "middle dot", "ellipsis" and "down arrow" -- were drawn on the face's own 6 x 6 pixel grid at the same 1-em advance, so the screen's copy did not have to be rewritten around the gaps. The change is noted in the font's own name table. ------------------------------------------------------------------------------- The printed faces ------------------------------------------------------------------------------- The words moulded and printed on the case are set in Jost*, Orbitron, Cabin and Nunito Sans, and the small reference numbers in IBM Plex Mono. Each is under the SIL Open Font License 1.1 , and none of them is committed to this project: a build emits only the weights the case asks for, from their @fontsource packages. Which of them stands in for which of the hardware's own faces, and why, is recorded in the project's README. ------------------------------------------------------------------------------- Trademarks ------------------------------------------------------------------------------- "Nintendo" and "Game Boy" are trademarks of Nintendo. This is an unofficial, non-commercial reconstruction, is not affiliated with or endorsed by Nintendo, and prints those words only because they are what the hardware prints. ------------------------------------------------------------------------------- Dependencies ------------------------------------------------------------------------------- React, Phaser, i18next, modern-normalize and the rest are bundled into a build under their own licences, each of which travels with its own package.